I made an FPS game in unity3d and exported it to webgl (unity play). When I played that, however, and clicked on a gameobject, nothing happened. The gameobject was supposed to rotate on click. Even when I tried clicking on other similar gameobjects, the same issue persisted. I'm not sure...
I'm trying to make a html/css program where there are 2 circles, moving in a circular path. My code so far:
transform: translate(-50%, -50%);