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How to develop for smart TV cross platform?

JosiahMaybe

Gold Coder
Hey, I have plans for about everything except smart TVs, making a game, is there a current cross platform TV development kit? I have seen React.js can do some, I will be making a SwiftUI thing with TVOS supported, and I can make an Android TV thing easily enough. Looking for a way to consolidate to like one platform, if I could do like a web page, great. All I need is TV remote input, screen, and preferably GPU shaders and file access but those preferably things are not needed. Also, should be able to download to TV or just have on TV, local. Any ideas? X E.
 
Oh yeah that, already read. I would prefer if it were like can dev for TV and regular Android at once but it isn't. I also already planned web versions, LG webOS is probably not that far off. Amazon Fire OS is near Android so if I get Android TV working, not far. Maybe I should start with a list of TV OSes.

This might be better than game consoles. No NDAs or mandatory use their store. That last part I don't know about though. Game consoles are basically computers for running your TV anyway. Anyway, now looking for a list of TV OSes. X E.
 
Oh yeah that, already read. I would prefer if it were like can dev for TV and regular Android at once but it isn't. I also already planned web versions, LG webOS is probably not that far off. Amazon Fire OS is near Android so if I get Android TV working, not far. Maybe I should start with a list of TV OSes.

This might be better than game consoles. No NDAs or mandatory use their store. That last part I don't know about though. Game consoles are basically computers for running your TV anyway. Anyway, now looking for a list of TV OSes. X E.
I mean...most smart TVs are UNIX based, so you can get away with any Linux distro
 
Okay so all smart TVs seem to have local storage and a way to transfer and they would probably be called dumb if they could not browse Internet so I expect they can open local HTML. From what I am seeing most smart TVs are Android or a derivative with some being LG WebOS and some being Apple TVOS, I think just developing for those might be enough. X E.
 
From what I know basically all that is certain for development is a screen, not necessarily a big one but probably, and up, down, left, right, and enter on a remote. Not a lot but I think I can use gamepads too on everything. I also saw some cross platform Tizen and webOS TV stuff, might try that. This might be fun. Will have to figure out how to connect like my real gamepad to a simulated TV on like my computer, probably easy, it is Bluetooth.

Maybe I may have to do some key/button stuff combining but I think I can make this work. Probably can do enter and other button press at once most of time. If not that, maybe I can let users press buttons to use like what is this action going to. I know I will need at least 9 actions to have a 3 or more dimensional game I am trying to make.

I have all languages needed for this already, Kotlin, Swift, JS. Maybe I should store a configuration file for buttons/keys. Thank you. Now just planning out games. I just try to dev for everything. Also, game consoles come with NDAs and unsure if I can distribute using a merchant of record with those things or their app stores. X E.
 

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