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main.lua:154: attempt to call a nil value (global 'getBot') please help

sawocyber

New Coder
Code:
Bot = {}

Bot["bot1"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot2"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot3"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot4"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot5"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot6"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot7"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot8"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot9"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}
Bot["bot10"] = {
    webhookLink = "", -- Bot webhook link
    messageId = "", -- Webhook message id
    startFrom = 1, -- Start from in world list
    worldList = {}, -- World list
    doorFarm = "", -- Rotation world door id
    upgradeBackpack = 0 -- Number of times to upgrade backpack when starting rotation
}

webhookLinkPack = "" -- Pack info webhook link
messageIdPack = "" -- Pack info message id

webhookLinkSeed = "" -- Seed info webhook link
messageIdSeed = "" -- Seed info message id

storageSeed, doorSeed, patokanSeed = "", "", 16 -- Seed storage world name, door id, and patokan
storagePack, doorPack, patokanPack = "", "", 20 -- Pack storage world name, door id, and patokan

blacklistTile = false
blacklist = {
    {x = -1, y = -1},
    {x = 0, y = -1},
    {x = 1, y = -1}
}

maxReconnect = 20 -- Max reconnect attempt
delayMaxReconnect = 1800000 -- Delay to reconnect after max attempt

itmId = 4584 -- Item id
itmSeed = itmId + 1 -- Item seed / Dont edit

delayHarvest = 120 -- Harvesting delay
delayPlant = 100 -- Planting delay
delayPunch = 160 -- Punching delay
delayPlace = 110 -- Placing delay

tileNumber = 1 -- Customable from 1 to 5
customTile = false -- Set true if custom breaking pos
customX = 0 -- Custom breaking pos x
customY = 0 -- Custom breaking pos y

separatePlant = false -- Set true if separate harvest and plant
buyAfterPNB = true -- Set true if buying and storing pack after each pnb
root = false -- Set true if farming root
looping = true -- Set false if not looping

pack = "World Lock" -- Pack name to display on webhook
packList = {242} -- List of pack id
packName = "world_lock" -- Pack name in store
minimumGem = 20000 -- Minimum gems to buy pack
packPrice = 2000 -- Pack price
packLimit = 200 -- Limit of buying pack before bp full

joinWorldAfterRotation = true -- Set true if join random world after each rotation
worldToJoin = {"world1","world2","world3","world4","world5","world6","world7","world8","world9"} -- List of world to join after finishing 1 world

restartTimer = true -- Set true if restart time of farm after looping
customShow = false -- Set true if showing only custom amount of world
showList = 3 -- Number of custom worlds to be shown

goods = {itmId, itmSeed, 98, 18, 32, 6336, 9640} -- Item whitelist (don't edit)

items = {
    {name = "World Lock", id = 242, emote = "<:world_lock:1011929928519925820>"},
    {name = "Pepper Tree", id = 4584, emote = "<:pepper_tree:1011930020836544522>"},
    {name = "Pepper Tree Seed", id = 4585, emote = "<:pepper_tree_seed:1011930051744374805>"},
} -- List of item info

------------------ Dont Touch ------------------
list = {}
tree = {}
waktu = {}
worlds = {}
fossil = {}
tileBreak = {}
profit = 0
listNow = 1
strWaktu = ""
t = os.time()
start = Bot[getBot().name:upper()].startFrom
stop = #Bot[getBot().name:upper()].worldlist
doorFarm = Bot[getBot().name:upper()].doorFarm
messageId = Bot[getBot().name:upper()].messageId
worldList = Bot[getBot().name:upper()].worldList
totalList = #Bot[getBot().name:upper()].worldList
webhookLink = Bot[getBot().name:upper()].webhookLink
upgradeBackpack = Bot[getBot().name:upper()].upgradeBackpack

for i = start,worldList do
    table.insert(worlds,worldList[i])
end

if looping then
    for i = 0,start - 1 do
        table.insert(worlds,worldList[i])
    end
end

for _,pack in pairs(packList) do
    table.insert(goods,pack)
end

for i = math.floor(tileNumber/2),1,-1 do
    i = i * -1
    table.insert(tileBreak,i)
end
for i = 0, math.ceil(tileNumber/2) - 1 do
    table.insert(tileBreak,i)
end

if (showList - 1) >= #worldList then
    customShow = false
end

function bl(world)
    blist = {}
    fossil[world] = 0
    for _,tile in pairs(getTiles()) do
        if tile.fg == 6 then
            doorX = tile.x
            doorY = tile.y
        elseif tile.fg == 3918 then
            fossil[world] = fossil[world] + 1
        end
    end
    if blacklistTile then
        for _,tile in pairs(blacklist) do
            table.insert(blist,{x = doorX + tile.x, y = doorY + tile.y})
        end
    end
end

function tilePunch(x,y)
    for _,num in pairs(tileBreak) do
        if getTile(x - 1,y + num).fg ~= 0 or getTile(x - 1,y + num).bg ~= 0 then
            return true
        end
    end
    return false
end

function tilePlace(x,y)
    for _,num in pairs(tileBreak) do
        if getTile(x - 1,y + num).fg == 0 and getTile(x - 1,y + num).bg == 0 then
            return true
        end
    end
    return false
end

function check(x,y)
    for _,tile in pairs(blist) do
        if x == tile.x and y == tile.y then
            return false
        end
    end
    return true
end

function warp(world,id)
    while getBot().world ~= world:upper() do
        sendPacket(3,"action|join_request\nname|"..world:upper())
        sleep(5000)
    end
    if id ~= "" then
        while getTile(math.floor(getBot().x / 32),math.floor(getBot().y / 32)).fg == 6 do
            sendPacket(3,"action|join_request\nname|"..world:upper().."|"..id:upper())
            sleep(1000)
        end
    end
end

function waktuWorld()
    strWaktu = ""
    if customShow then
        for i = showList,1,-1 do
            newList = listNow - i
            if newList <= 0 then
                newList = newList + totalList
            end
            strWaktu = strWaktu.."\n"..worldList[newList]:upper().." ( "..(waktu[worldList[newList]] or "?").." | "..(tree[worldList[newList]] or "?").." )"
        end
    else
        for _,world in pairs(worldList) do
            strWaktu = strWaktu.."\n"..world:upper().." ( "..(waktu[world] or "?").." | "..(tree[world] or "?").." )"
        end
    end
end

function botInfo(info)
    te = os.time() - t
    fossill = fossil[getBot().world] or 0
    local text = [[
        $webHookUrl = "]]..webhookLink..[[/messages/]]..messageId..[["
        $CPU = Get-WmiObject Win32_Processor | Measure-Object -Property LoadPercentage -Average | Select -ExpandProperty Average
        $CompObject =  Get-WmiObject -Class WIN32_OperatingSystem
        $Memory = ((($CompObject.TotalVisibleMemorySize - $CompObject.FreePhysicalMemory)*100)/ $CompObject.TotalVisibleMemorySize)
        $RAM = [math]::Round($Memory, 0)
        $thumbnailObject = @{
            url = "https://komikkamvret.com/wp-content/uploads/2021/04/Pus-Nyangami-Roger-1024x978.png"
        }
        $footerObject = @{
            text = "]]..(os.date("!%a %b %d, %Y at %I:%M %p", os.time() + 7 * 60 * 60))..[["
        }
        $fieldArray = @(
            @{
                name = "<:pickaxe:1011931845065183313> Bot Info"
                value = "]]..info..[["
                inline = "false"
            }
            @{
                name = "<:birth_certificate:1011929949076193291> Bot Name"
                value = "]]..getBot().name..[["
                inline = "true"
            }
            @{
                name = "<:heart_monitor:1012587208902987776> Bot Status"
                value = "]]..getBot().status..[["
                inline = "true"
            }
            @{
                name = "<:gems:1011931178510602240> Bot Gems"
                value = "]]..findItem(112)..[["
                inline = "true"
            }
            @{
                name = "<:globe:1011929997679796254> World Name"
                value = "]]..getBot().world..[["
                inline = "true"
            }
            @{
                name = "<:growtopia_scroll:1011972982261944444> World Order"
                value = "]]..start..[[ / ]]..stop..[["
                inline = "true"
            }
            @{
                name = "<:fossil_rock:1011972962573881464> World Fossil"
                value = "]]..fossill..[["
                inline = "true"
            }
            @{
                name = "<:shop_sign:1012590603172847648> Pack Name"
                value = "]]..pack..[["
                inline = "true"
            }
            @{
                name = "<:guest_book:1012588503466528869> Bot Profit"
                value = "]]..profit..[[ ]]..pack..[["
                inline = "true"
            }
            @{
                name = "<:CPU:994981162588053565> CPU & RAM"
                value = "$CPU% | $RAM%"
                inline = "true"
            }
            @{
                name = "<:change_of_address:1012566655995490354> World List"
                value = "]]..strWaktu..[["
                inline = "false"
            }
            @{
                name = "<:growtopia_clock:1011929976628596746> Bot Uptime"
                value = "]]..math.floor(te/86400)..[[ Days ]]..math.floor(te%86400/3600)..[[ Hours ]]..math.floor(te%86400%3600/60)..[[ Minutes"
                inline = "false"
            }
        )
        $embedObject = @{
            title = "<:exclamation_sign:1011934940096630794> **BOT INFORMATION**"
            color = "]]..math.random(1111111,9999999)..[["
            thumbnail = $thumbnailObject
            footer = $footerObject
            fields = $fieldArray
        }
        $embedArray = @($embedObject)
        $payload = @{
            embeds = $embedArray
        }
        [Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
        Invoke-RestMethod -Uri $webHookUrl -Body ($payload | ConvertTo-Json -Depth 4) -Method Patch -ContentType 'application/json'
    ]]
    local file = io.popen("powershell -command -", "w")
    file:write(text)
    file:close()
end

function packInfo(link,id,desc)
    local text = [[
        $webHookUrl = "]]..link..[[/messages/]]..id..[["
        $thumbnailObject = @{
            url = "https://komikkamvret.com/wp-content/uploads/2021/04/Pus-Nyangami-Roger-1024x978.png"
        }
        $footerObject = @{
            text = "]]..(os.date("!%a %b %d, %Y at %I:%M %p", os.time() + 7 * 60 * 60))..[["
        }
        $fieldArray = @(
            @{
                name = "Dropped Items"
                value = "]]..desc..[["
                inline = "false"
            }
        )
        $embedObject = @{
            title = "<:exclamation_sign:1011934940096630794> **PACK/SEED INFORMATION**"
            color = "]]..math.random(111111,999999)..[["
            thumbnail = $thumbnailObject
            footer = $footerObject
            fields = $fieldArray
        }
        $embedArray = @($embedObject)
        $payload = @{
            embeds = $embedArray
        }
        [Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
        Invoke-RestMethod -Uri $webHookUrl -Body ($payload | ConvertTo-Json -Depth 4) -Method Patch -ContentType 'application/json'
    ]]
    local file = io.popen("powershell -command -", "w")
    file:write(text)
    file:close()
end

function reconInfo()
    local text = [[
        $webHookUrl = "]]..webhookLink..[["
        $payload = @{
            content = "]]..getBot().name..[[ status is ]]..getBot().status..[[ @everyone"
        }
        [Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
        Invoke-RestMethod -Uri $webHookUrl -Body ($payload | ConvertTo-Json -Depth 4) -Method Post -ContentType 'application/json'
    ]]
    local file = io.popen("powershell -command -", "w")
    file:write(text)
    file:close()
end

function reconnect(world,id,x,y)
    if getBot().status ~= "online" then
        botInfo("Reconnecting")
        sleep(100)
        reconInfo()
        sleep(100)
        konek = 0
        while true do
            connect()
            sleep(10000)
            if getBot().status == "suspended" or getBot().status == "banned" then
                botInfo(getBot().status)
                sleep(100)
                reconInfo()
                sleep(100)
                while true do
                    sleep(10000)
                end
            end
            while getBot().status == "online" and getBot().world ~= world:upper() do
                sendPacket(3,"action|join_request\nname|"..world:upper())
                sleep(5000)
            end
            if getBot().status == "online" and getBot().world == world:upper() then
                while getTile(math.floor(getBot().x / 32),math.floor(getBot().y / 32)).fg == 6 do
                    sendPacket(3,"action|join_request\nname|"..world:upper().."|"..id:upper())
                    sleep(1000)
                end
                if x and y and getBot().status == "online" and getBot().world == world:upper() then
                    while math.floor(getBot().x / 32) ~= x or math.floor(getBot().y / 32) ~= y do
                        findPath(x,y)
                        sleep(100)
                    end
                end
                if getBot().status == "online" and getBot().world == world:upper() then
                    if x and y then
                        if getBot().status == "online" and math.floor(getBot().x / 32) == x and math.floor(getBot().y / 32) == y then
                            break
                        end
                    elseif getBot().status == "online" then
                        break
                    end
                end
            end
            if konek < maxReconnect then
                konek = konek + 1
            else
                botInfo("Max Reconnect Attempt Reached! Waiting for "..(math.floor(delayMaxReconnect/36000)/100).." Minutes")
                sleep(delayMaxReconnect)
                konek = 0
                botInfo("Reconnecting")
                sleep(100)
            end
        end
        botInfo("Succesfully Reconnected")
        sleep(100)
        reconInfo()
        sleep(100)
        botInfo("Farming")
        sleep(100)
    end
end

function round(n)
    return n % 1 > 0.5 and math.ceil(n) or math.floor(n)
end

function tileDrop1(x,y,num)
    local count = 0
    local stack = 0
    for _,obj in pairs(getObjects()) do
        if round(obj.x / 32) == x and math.floor(obj.y / 32) == y then
            count = count + obj.count
            stack = stack + 1
        end
    end
    if stack < 20 and count <= (4000 - num) then
        return true
    end
    return false
end

function tileDrop2(x,y,num)
    local count = 0
    local stack = 0
    for _,obj in pairs(getObjects()) do
        if round(obj.x / 32) == x and math.floor(obj.y / 32) == y then
            count = count + obj.count
            stack = stack + 1
        end
    end
    if count <= (4000 - num) then
        return true
    end
    return false
end

function storePack()
    for _,pack in pairs(packList) do
        for _,tile in pairs(getTiles()) do
            if tile.fg == patokanPack or tile.bg == patokanPack then
                if tileDrop1(tile.x,tile.y,findItem(pack)) then
                    while math.floor(getBot().x / 32) ~= (tile.x - 1) or math.floor(getBot().y / 32) ~= tile.y do
                        findPath(tile.x - 1,tile.y)
                        sleep(1000)
                        reconnect(storagePack,doorPack,tile.x - 1,tile.y)
                    end
                    while findItem(pack) > 0 and tileDrop1(tile.x,tile.y,findItem(pack)) do
                        sendPacket(2,"action|drop\n|itemID|"..pack)
                        sendPacket(2,"action|dialog_return\ndialog_name|drop_item\nitemID|"..pack.."|\ncount|"..findItem(pack))
                        sleep(500)
                        reconnect(storagePack,doorPack,tile.x - 1,tile.y)
                    end
                end
            end
            if findItem(pack) == 0 then
                break
            end
        end
    end
end

function itemInfo(ids)
    local result = {name = "null", id = ids, emote = "null"}
    for _,item in pairs(items) do
        if item.id == ids then
            result.name = item.name
            result.emote = item.emote
            return result
        end
    end
    return result
end

function infoPack()
    local store = {}
    for _,obj in pairs(getObjects()) do
        if store[obj.id] then
            store[obj.id].count = store[obj.id].count + obj.count
        else
            store[obj.id] = {id = obj.id, count = obj.count}
        end
    end
    local str = ""
    for _,object in pairs(store) do
        str = str.."\n"..itemInfo(object.id).emote.." "..itemInfo(object.id).name.." : x"..object.count
    end
    return str
end

function storeSeed(world)
    botInfo("Storing Seed")
    sleep(100)
    collectSet(false,3)
    sleep(100)
    warp(storageSeed,doorSeed)
    sleep(100)
    for _,tile in pairs(getTiles()) do
        if tile.fg == patokanSeed or tile.bg == patokanSeed then
            if tileDrop2(tile.x,tile.y,100) then
                while math.floor(getBot().x / 32) ~= (tile.x - 1) or math.floor(getBot().y / 32) ~= tile.y do
                    findPath(tile.x - 1,tile.y)
                    sleep(1000)
                    reconnect(storageSeed,doorSeed,tile.x - 1,tile.y)
                end
                while findItem(itmSeed) >= 100 and tileDrop2(tile.x,tile.y,100) do
                    sendPacket(2,"action|drop\n|itemID|"..itmSeed)
                    sendPacket(2,"action|dialog_return\ndialog_name|drop_item\nitemID|"..itmSeed.."|\ncount|100")
                    sleep(500)
                    reconnect(storageSeed,doorSeed,tile.x - 1,tile.y)
                end
            end
            if findItem(itmSeed) < 100 then
                break
            end
        end
    end
    packInfo(webhookLinkSeed,messageIdSeed,infoPack())
    sleep(100)
    warp(world,doorFarm)
    sleep(100)
    collectSet(true,3)
    sleep(100)
    botInfo("Farming")
    sleep(100)
end

function buy()
    botInfo("Buying and Storing Pack")
    sleep(100)
    collectSet(false,3)
    sleep(100)
    warp(storagePack,doorPack)
    sleep(100)
    while findItem(112) >= packPrice do
        for i = 1, packLimit do
            sendPacket(2,"action|buy\nitem|"..packName)
            sleep(500)
            if findItem(packList[0]) == 0 then
                sendPacket(2,"action|buy\nitem|upgrade_backpack")
                sleep(500)
            else
                profit = profit + 1
            end
            if findItem(112) < packPrice then
                break
            end
        end
        storePack()
        sleep(100)
        reconnect(storagePack,doorPack)
    end
    packInfo(webhookLinkPack,messageIdPack,infoPack())
    sleep(100)
end

function includesNumber(table, number)
    for _,num in pairs(table) do
        if num == number then
            return true
        end
    end
    return false
end

function clear()
    for _,item in pairs(getInventory()) do
        if not includesNumber(goods, item.id) then
            sendPacket(2, "action|trash\n|itemID|"..item.id)
            sendPacket(2, "action|dialog_return\ndialog_name|trash_item\nitemID|"..item.id.."|\ncount|"..item.count)
            sleep(200)
        end
    end
end

function take(world)
    botInfo("Taking Seed")
    sleep(100)
    while findItem(itmSeed) == 0 do
        collectSet(false,3)
        sleep(100)
        warp(storageSeed,doorSeed)
        sleep(100)
        for _,obj in pairs(getObjects()) do
            if obj.id == itmSeed then
                findPath(round(obj.x / 32),math.floor(obj.y / 32))
                sleep(1000)
                collect(2)
                sleep(1000)
            end
            if findItem(itmSeed) > 0 then
                break
            end
        end
        packInfo(webhookLinkSeed,messageIdSeed,infoPack())
        sleep(100)
        warp(world,doorFarm)
        sleep(100)
        collectSet(true,3)
        sleep(100)
    end
end

function plant(world)
    for _,tile in pairs(getTiles()) do
        if findItem(itmSeed) == 0 then
            take(world)
            sleep(100)
            botInfo("Farming")
            sleep(100)
        end
        if tile.flags ~= 0 and tile.y ~= 0 and getTile(tile.x,tile.y - 1).fg == 0 then
            if not blacklistTile or check(tile.x,tile.y) then
                findPath(tile.x,tile.y - 1)
                while getTile(tile.x,tile.y - 1).fg == 0 and getTile(tile.x,tile.y).flags ~= 0 do
                    place(itmSeed,0,0)
                    sleep(delayPlant)
                    reconnect(world,doorFarm,tile.x,tile.y - 1)
                end
            end
        end
    end
    if findItem(itmSeed) >= 100 then
        storeSeed(world)
        sleep(100)
    end
end

function pnb(world)
    if findItem(itmId) >= tileNumber then
        if not customTile then
            ex = 1
            ye = math.floor(getBot().y / 32)
            if ye > 40 then
                ye = ye - 10
            elseif ye < 11 then
                ye = ye + 10
            end
            if getTile(ex,ye).fg ~= 0 and getTile(ex,ye).fg ~= itmSeed then
                ye = ye - 1
            end
        else
            ex = customX
            ye = customY
        end
        while math.floor(getBot().x / 32) ~= ex or math.floor(getBot().y / 32) ~= ye do
            findPath(ex,ye)
            sleep(100)
        end
        if tileNumber > 1 then
            while findItem(itmId) >= tileNumber and findItem(itmSeed) < 190 do
                while tilePlace(ex,ye) do
                    for _,i in pairs(tileBreak) do
                        if getTile(ex - 1,ye + i).fg == 0 and getTile(ex - 1,ye + i).bg == 0 then
                            place(itmId,-1,i)
                            sleep(delayPlace)
                            reconnect(world,doorFarm,ex,ye)
                        end
                    end
                end
                while tilePunch(ex,ye) do
                    for _,i in pairs(tileBreak) do
                        if getTile(ex - 1,ye + i).fg ~= 0 or getTile(ex - 1,ye + i).bg ~= 0 then
                            punch(-1,i)
                            sleep(delayPunch)
                            reconnect(world,doorFarm,ex,ye)
                        end
                    end
                end
                reconnect(world,doorFarm,ex,ye)
            end
        else
            while findItem(itmId) > 0 and findItem(itmSeed) < 190 do
                while getTile(ex - 1,ye).fg == 0 and getTile(ex - 1,ye).bg == 0 do
                    place(itmId,-1,0)
                    sleep(delayPlace)
                    reconnect(world,doorFarm,ex,ye)
                end
                while getTile(ex - 1,ye).fg ~= 0 or getTile(ex - 1,ye).bg ~= 0 do
                    punch(-1,0)
                    sleep(delayPunch)
                    reconnect(world,doorFarm,ex,ye)
                end
            end
        end
        clear()
        sleep(100)
        if buyAfterPNB and findItem(112) >= minimumGem then
            buy()
            sleep(100)
            warp(world,doorFarm)
            sleep(100)
            collectSet(true,3)
            sleep(100)
            botInfo("Farming")
            sleep(100)
        end
    end
end

function harvest(world)
    botInfo("Farming")
    sleep(100)
    tree[world] = 0
    if not separatePlant then
        for _,tile in pairs(getTiles()) do
            if findItem(itmSeed) == 0 then
                take(world)
                sleep(100)
                botInfo("Farming")
                sleep(100)
            end
            if getTile(tile.x,tile.y - 1).ready or (tile.flags ~= 0 and tile.y ~= 0 and getTile(tile.x,tile.y - 1).fg == 0) then
                if not blacklistTile or check(tile.x,tile.y) then
                    tree[world] = tree[world] + 1
                    findPath(tile.x,tile.y - 1)
                    while getTile(tile.x,tile.y - 1).fg == itmSeed do
                        punch(0,0)
                        sleep(delayHarvest)
                        reconnect(world,doorFarm,tile.x,tile.y - 1)
                    end
                    if root then
                        while getTile(tile.x, tile.y).fg == (itmId + 4) and getTile(tile.x, tile.y).flags ~= 0 do
                            punch(0, 1)
                            sleep(delayHarvest)
                            reconnect(world,doorFarm,tile.x,tile.y - 1)
                        end
                        clear()
                        sleep(100)
                    end
                    while getTile(tile.x,tile.y - 1).fg == 0 and getTile(tile.x,tile.y).flags ~= 0 do
                        place(itmSeed,0,0)
                        sleep(delayPlant)
                        reconnect(world,doorFarm,tile.x,tile.y - 1)
                    end
                end
            end
            if findItem(itmId) >= 190 then
                pnb(world)
                sleep(100)
                if findItem(itmSeed) >= 190 then
                    storeSeed(world)
                    sleep(100)
                end
            end
        end
    else
        for _,tile in pairs(getTiles()) do
            if findItem(itmSeed) == 0 then
                take(world)
                sleep(100)
                botInfo("Farming")
                sleep(100)
            end
            if getTile(tile.x,tile.y - 1).ready then
                if not blacklistTile or check(tile.x,tile.y) then
                    tree[world] = tree[world] + 1
                    findPath(tile.x,tile.y - 1)
                    while getTile(tile.x,tile.y - 1).fg == itmSeed do
                        punch(0,0)
                        sleep(delayHarvest)
                        reconnect(world,doorFarm,tile.x,tile.y - 1)
                    end
                    if root then
                        while getTile(tile.x, tile.y).fg == (itmId + 4) and getTile(tile.x, tile.y).flags ~= 0 do
                            punch(0, 1)
                            sleep(delayHarvest)
                            reconnect(world,doorFarm,tile.x,tile.y - 1)
                        end
                        clear()
                        sleep(100)
                    end
                end
            end
            if findItem(itmId) >= 190 then
                pnb(world)
                sleep(100)
                plant(world)
                sleep(100)
            end
        end
    end
    pnb(world)
    sleep(100)
    if separatePlant then
        plant(world)
        sleep(100)
    end
    if findItem(112) >= minimumGem then
        buy()
        sleep(100)
    end
end

for i = 1,upgradeBackpack do
    sendPacket(2,"action|buy\nitem|upgrade_backpack")
    sleep(500)
end

while true do
    for index,world in pairs(worlds) do
        waktuWorld()
        sleep(100)
        if findItem(itmSeed) == 0 then
            take(world)
            sleep(100)
        else
            warp(world,doorFarm)
            sleep(100)
        end
        collectSet(true,3)
        sleep(100)
        bl(world)
        sleep(100)
        botInfo("Starting "..world)
        sleep(100)
        tt = os.time()
        harvest(world)
        sleep(100)
        tt = os.time() - tt
        botInfo("Finished "..world)
        sleep(100)
        waktu[world] = math.floor(tt/3600).." Hours "..math.floor(tt%3600/60).." Minutes"
        sleep(100)
        if joinWorldAfterRotation then
            botInfo("Clearing World Logs")
            sleep(100)
            for _,v in pairs(worldToJoin) do
                while getBot().world ~= v:upper() do
                    sendPacket(3,"action|join_request\nname|"..v:upper())
                    sleep(5000)
                end
                sleep(10000)
            end
        end
        if start < stop then
            start = start + 1
        else
            if restartTimer then
                waktu = {}
                tree = {}
            end
            start = 1
        end
    end
    if not looping then
        waktuWorld()
        sleep(100)
        botInfo("Finished All World, Removing Bot!")
        sleep(100)
        removeBot(getBot().name)
        break
    end
end
 

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