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  1. JosiahMaybe

    Higher dimensional slicing

    A common way to do higher dimensional cut to view is to use tetrahedra. Before we dive into that, how is view defined? There may be many ways to define it but for this I will define it as what from a viewpoint, like an eye, goes exactly through a 2d view plane, the screen, on the way to an...
  2. JosiahMaybe

    How should this API ad server work?

    Basics: planning a cookieless API only ad server for in games and on the web. I know I am supposed to target these things. This is mostly backend stuff but I don't know how to make this scalable. It is multi-lingual. I have geolocation stuff free, audio, video, picture and text ad stuff...
  3. JosiahMaybe

    API cookieless AI Rust ad server, how?

    I know I can use Burn AI in Rust, possibly MiniLM, a geolocation database free, a geolocation API free for 1M calls a month, just curious how you put in like context, description of ads, and come out with good targeting? I kind of want Rust because safety, reliability, and speed. I know ONNX can...
  4. JosiahMaybe

    Rust all platforms GUI?

    Rust language as of 5/25/2026 has no GUI lib with right to left support with 3d easy enough and smart TV stuff. There is iced and egui, one is currently desktop only and the other is left to right only. cosmic-text+lyon_tessellation seems like a great start. I will be getting this working some...
  5. JosiahMaybe

    Where to find math people?

    I have been trying to make 3 or higher dimensional stuff of various geometries e.g. spherical, hyperboloid, some derivative spaces, or euclidean, having trouble not knowing stuff like how to do linear feasibility regions, linear programming the math and differential geometry are good, I can keep...
  6. JosiahMaybe

    Modding, how to plan for it?

    So far looks like I may be using three engines, Godot, Rust, and Monogame, I may allow source code to get out with terms like no redistribution without me saying it is okay, but is that enough for modding games? Is that even a good idea? How to plan for modding allowed but minimal risk of it...
  7. JosiahMaybe

    New social media tips?

    Considering starting an audio video social media, what do you want in it? Yes it will have the basics like security, SSL, and running it on a desktop with a GPU with Ubuntu server, mail separate server but exists, any tips to scale this? My ideas are short term retention, follows with notice...
  8. JosiahMaybe

    What frameworks do I want for VisionOS?

    I know Game Controller, AR Kit, and Foundation frameworks as well as basic stuff like block2 and objc2 and AVF Audio, looking to do Rust and VisionOS with wgpu and probably winit which includes UI Kit and custom GUI renders for a game, I am having trouble finding where to get skeleton and...
  9. JosiahMaybe

    Rust platforms, too much? Gotchas?

    I am using Rust for about all platforms including weird ones like smart TV or Linux mobile, figuring with cross platform stacks I can just support by default. Platforms for Rust are web, VR, smart TV, mobile, and desktop. I am planning Defold for game console also. Just me, how much is too much...
  10. JosiahMaybe

    What 4d+ games/stuff would you like to see?

    Ideas, what 4 dimensional or more space graphics game would you like to see? I plan multiplayer stuff and so far platforms I like are all desktop, mobile, and VR, ideas so far are Snake, PacMan, like Minecraft but a lot more and no gravity, and just open world and open builder stuff, what would...
  11. JosiahMaybe

    Build weird space graphics games/stuff with me?

    Looking to collaborate with other people to make weird space games and other things, like 4+ dimensional stuff, so far future plans are Rust+SDL3-sys+Slang shaders for all desktop and mobile with networking and I do mean all including *BSD and Linux mobile, maybe even Rust for VR too or...
  12. JosiahMaybe

    Why is this not sorting equals correctly?

    What is wrong is it does not handle exact equals correctly. Here is my merge sort, you can try it in Rust playground. just the thing called mergeSortMain and it is clearly marked what parts are for equals. It is Rust. I have no warn things so I can see results easily. It does all else correctly...
  13. JosiahMaybe

    Parallel merge sort remainder X E.

    I have a merge sort parallel on GPU, it works great for everything but that last remainder seemingly. It works by going from 1 to 1, doubling so 2 to 2... to last of that less than array size. The sorting algorithm is faster when sorting with 2 sorted things within themselves. For remainder such...
  14. JosiahMaybe

    All smart TVs game engine, need C++/C# help X E.

    So far what I have is plans, just plans, if anyone wants to execute this with or without me go ahead. Haxe and Slang are base. Heaps.io can do TVOS as can OpenFL, Haxe can make Java so FireTV and Android TV can be covered and they have Vulkan so compute shaders, LG webOS can use JavaScript from...
  15. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    Okay, two things, first I am looking for contributors for my future open source 3 or more dimensional Euclidean stuff, and second, I would like a native extension to Defold game engine built with what I already have, C work. To explain further, I have Slang shaders of my 3 or more dimensional...
  16. JosiahMaybe

    Best 2d grouping algorithms to try for a 3+d thing?

    In summary, looking for most efficient parallel GPU 2d group to same or similar space for this application with cutting. Basically just 2d group to nearly entirely same spaces. I start with points of all same number of dimensions, shapes made of indices of points to make a shape, and view point...
  17. JosiahMaybe

    Fast GPU whole shapes sort, best way?

    All I know at this point is trying to to do like whole shapes sort as opposed to per pixel sort, may require cutting shapes that intersect planes or that intersect edges in 2d view plane, for draw order only things that are in same space relate or need any specific order, I could randomly merged...
  18. JosiahMaybe

    Where to learn ARM Assembly language?

    It looks like everyone does x86-x64, so I may make an OS for mobile but I am having trouble finding resources how to do it. Sure I could learn from Android-OSP or open source Linux mobile but I don't want another Android ROM or Linux. I tried developer.arm.com, UEL is ARM assembly. Just unsure...
  19. JosiahMaybe

    What do you like in an operating system?

    If you could have anything in an operating system, what would you want? I am planning for an operating system I might actually make. To start this, I might like 3+ dimensional desktop navigation or weird space desktop navigation or both, fully clonable to another computer/drive including old...
  20. JosiahMaybe

    General advice on how to make an OS?

    I am looking at how to build an operating system, probably with Rust and assembly. To make this short, all are lead by woke librals or communists except some game console systems. I just want to know about what I need to do to make this thing. I don't want a Linux or *BSD kernel and others are...
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