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graphics

  1. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    Okay, two things, first I am looking for contributors for my future open source 3 or more dimensional Euclidean stuff, and second, I would like a native extension to Defold game engine built with what I already have, C work. To explain further, I have Slang shaders of my 3 or more dimensional...
  2. JosiahMaybe

    Best 2d grouping algorithms to try for a 3+d thing?

    In summary, looking for most efficient parallel GPU 2d group to same or similar space for this application with cutting. Basically just 2d group to nearly entirely same spaces. I start with points of all same number of dimensions, shapes made of indices of points to make a shape, and view point...
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