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  1. JosiahMaybe

    Parallel merge sort remainder X E.

    I have a merge sort parallel on GPU, it works great for everything but that last remainder seemingly. It works by going from 1 to 1, doubling so 2 to 2... to last of that less than array size. The sorting algorithm is faster when sorting with 2 sorted things within themselves. For remainder such...
  2. JosiahMaybe

    All smart TVs game engine, need C++/C# help X E.

    Yeah and fun facts 34% have smart TVs and it is supposedly 77% in USA but I don't know a smart TV owner. X E.
  3. JosiahMaybe

    All smart TVs game engine, need C++/C# help X E.

    So far what I have is plans, just plans, if anyone wants to execute this with or without me go ahead. Haxe and Slang are base. Heaps.io can do TVOS as can OpenFL, Haxe can make Java so FireTV and Android TV can be covered and they have Vulkan so compute shaders, LG webOS can use JavaScript from...
  4. JosiahMaybe

    Have a good one. X E.

    Have a good one. X E.
  5. JosiahMaybe

    JavaScript Redio

    I am currently trying to make an almost all platforms if not all platforms game and 3 or more dimensional graphics like real. Later, spherical and hyperboloid more dimensional and full realism for all of it. Also, make games and possibly money with it. X E.
  6. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    I decided to try passing with render targets and one shader at a time in Defold, no C++ needed. X E.
  7. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    Actually, I could write another algorithm for Defold and C++ so if open, still could maybe. X E.
  8. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    Unfortunately I just found out my Slang shaders won't translate to C++, so not that. X E.
  9. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    For Defold I already made the fancy stuff and it is tested enough, just calling it and handling Lua and GLSL stuff, should be nearly as easy as calling consecutive functions with numbers. It is weird Euclidean stuff on that other thing anyway. X E.
  10. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    I just found out that Slang actually just makes C++ which is what Defold uses directly. This Defold stuff should be easy. X E.
  11. JosiahMaybe

    Yinz Got Pets?

    I am not so weird I guess, all common household pets unless you consider cats, dogs, chickens, and the accidental opossum or raccoon feeding. Also snakes inadvertently. X E.
  12. JosiahMaybe

    Anyone want to help a future with FOSS 3+ dimensional Euclidean graphics?

    Okay, two things, first I am looking for contributors for my future open source 3 or more dimensional Euclidean stuff, and second, I would like a native extension to Defold game engine built with what I already have, C work. To explain further, I have Slang shaders of my 3 or more dimensional...
  13. JosiahMaybe

    Best 2d grouping algorithms to try for a 3+d thing?

    Going with K-cluster unless someone has any better idea. X E.
  14. JosiahMaybe

    Best 2d grouping algorithms to try for a 3+d thing?

    Looks like this huge task could use some brainstorming. Just name some things that could work please? To start, K-cluster, DBSCAN, grid based. X E.
  15. JosiahMaybe

    AI Local Models

    Just a note, be prepared to use big storage to do this other people, like at least a few GBs, he is using 400GBs on 16 models. X E.
  16. JosiahMaybe

    AI Local Models

    Okay so what would I need? There is lots of free stuff sure. Interested. X E.
  17. JosiahMaybe

    Is it worth using package managers and repos for this open source?

    Well, I decided to post RinomXE, its successor, on GitHub anyway and got a lot more views. Still working on package manager stuff. X E.
  18. JosiahMaybe

    AI Local Models

    Well, I would like to but I don't know how AI's work or how to build one. Good luck finding someone advanced enough to build one. X E.
  19. JosiahMaybe

    What's your favourite snack?

    Currently on pretzel sticks, I don't snack much. X E.
  20. JosiahMaybe

    Fast wired internet

    Looks like a speed wiring contest went badly for residents. X E.
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