Playing Fallout Old World Blues definitly gave me a better understanding of the universe, and post war america. The area I would hope that they add would be chicago. Chicago would be in the F.O. universe, still ran by mobs and corruption by the great war. This instability before the war actually provided the strength and stability needed after the war. Chicago streets would be filled by day with ghouls and by night, mirlurks the crawl up from the lake. During Some days a raditation fog sweeps the city in which walking the ground levels becomes unlivable. The City survives in the highest parts of the towers that still stand. Using the elevated "L" players can travel from building to building. Each building cluster would be owned by different mafias. Each mobs gets two reps, for a councils of mobs. They meet on the top of the willis tower, and make the towns council. They elect a new mayor every several Months.
(Intro Tutorial)
You are the Ferrymen, and you grew up on the docks of lake Michigan. Your father a mirelurk hunter working for a cannery, and your mother took care of the crops. One day one you were twenty you and your father went out to the deep lake to set mini mirelake traps when saw a steam boat launching it's flares. You came aboard, to find that the boat has been raided by a pirate type group of raiders. You and you father fight to the center to see that they assinated the current mayor. You and your dad hold down the boat with the elite mayor's guard. Your father climbs to the helm while you and your guards escape through a lifeboat. Your father is sacrificed, when the raiders light fire to the ship but you and the guards get away. Unfortunately, the fog comes in and completly puts you under.
(Map of Game)
(Character Creator)
You wake up back in your shack, and your mom rushes to you as you stand back up. Her tales about your childhood determine your skills, a memory book determines your SPECIAL, and you choose your traits. Your mirelurk crab shack will be your first player home. It is probalby in kenosha.
(Early Game)
You travel from kenosha to chicago, avg fallout stuff.
(Mid Game)
You get to chicago and you are awarded for your heroic act. When you do that, you meet acouple of the mobs. this stage of the game is gaining favor from them. There is an emergency election coming up, to decide the new mayor of chicago. The mobs each got their own canidate that the are campaigning for. In this stage you pick your favorite mob and go to local settlements to try to gain their support. If you ride solo, you can bribe/blackmail/take out the current temparoy mayor. If you have wide enough support of the mobs and of the settlements you will be voted mayor.
(Late Game)
You as the mayor, or as the assitant try to govern the city and it's territory. Each of the mobs mayor has their own goals and views for the city. Early on after the election, you are diagnosed with cancer due to being in the fog from the rescue too long. You will roughly survive till the end of the term. First third of the time, you figure out trade and bugdeting. Who to tax, what equipment to buy for the city, and from who. What are some civil goals you want to work on, some political, some economic. Come up will policy and help execute it. If you play as an assitant, each mayor will either decide to veto the policy or advance farther than you could have. The second third of the term, would be the introduction to the northern brotherhood and the chicago enclave. The annexation of canada before the great war would have left the region resource poor, armour and weapon rich. The enclave and the brotherhood need a foward operationg base to launch into canada and harvest as much of it aspossible. The brotherhood would be cold to you, because the leadership comes from the west, but the avg soldier is from the brotherhood outcasts. They would offer protection and better equipment to your city. They would be fiercely loyal to the mayor. They would patrol the ground of the city and would work on teraforming the wastes into a little bit more livable. Or you could side with the enclave, they would provide protection against the brotherhood and provide the city with better infastructure. They would operate off the reconstructed edmund fitzgerald, and they would dock at your ports. They are more equipped to fight organized armies. THey would favor the elites of the city. by choosing them, they would start infecting FEV virus into the sewers so the ground level would be over run by mutants. The last third of the game would be dealing with events that be randomly selected from a pre chosen list, until you croak at the end of the admin. The events could be a drought causing famine, a horde of canadian raiders forming up north and migrating down, destroying everything in their path, or dealing with a local city the declared war. As the mayor you just sit at your chair, just move people to fix the problems. as the assitant, you use blackmail, assinations, and bribery to fix these problems.
(Results)
When you die, the narrator will say the ipact you had on the city.