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How should this API ad server work?

JosiahMaybe

Platinum Coder
Basics: planning a cookieless API only ad server for in games and on the web. I know I am supposed to target these things. This is mostly backend stuff but I don't know how to make this scalable. It is multi-lingual. I have geolocation stuff free, audio, video, picture and text ad stuff, basically agnostic with everything. Organization is going to be big. I cannot do mapping every ad to every publisher thing 1M to the power of 1M is too big. Should I do real time AI or like a rotating top ten? How do I do this? Another note, I would like to use Rust language and an AI language model and I have old machines.

A plan:

It is probably a good idea to have human overrides for targeting, metering of ad stuff per the amount paid, and text summaries for most things. I think like organize by language, location, and time (day, night). Language and location as for accept or deny based on them, and a top ten per day or night using IDs, not full URLs. I think like an ad database, a publisher database, and a mapping database with also having a records and analytics database. What could be improved? X E.
 

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