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What frameworks do I want for VisionOS?

JosiahMaybe

Platinum Coder
I know Game Controller, AR Kit, and Foundation frameworks as well as basic stuff like block2 and objc2 and AVF Audio, looking to do Rust and VisionOS with wgpu and probably winit which includes UI Kit and custom GUI renders for a game, I am having trouble finding where to get skeleton and special game controller tracking, objc2 in Rust and that family is the stuff to use, what more or specific stuff should I know about? I know wgpu goes over Metal and winit makes the window(s), any other things to know like 1 or 2 windows or views? What all would you recommend for a full game in Rust? This is tier 3 Rust but still, think, what would I need for a native VisionOS VR thing?
 

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