Welcome to Code Forum!

Join a community that supports you and your coding journey from day one. We strive to be a friendly, supportive community that empowers everyone to be better developers. By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • Guest, before posting your code please take these rules into consideration:
    • It is required to use our BBCode feature to display your code. While within the editor click < / > or >_ and place your code within the BB Code prompt. This helps others with finding a solution by making it easier to read and easier to copy.
    • You can also use markdown to share your code. When using markdown your code will be automatically converted to BBCode. For help with markdown check out the markdown guide.
    • Don't share a wall of code. All we want is the problem area, the code related to your issue.

    GIF shows where to locate </> in the thread and or post editor toolbar.
    To learn more about how to use our BBCode feature, review our "How to post your code into threads" here.

    Thank you, Code Forum.

JavaScript How to play streaming Audio with webSocket

TimDang

New Coder
I try to play a streaming audio from webSocket, the data returned about playload is base64 and sequance Number of playload.
I can play the audio with my code but the sound is very bad.
I think my code is the cause of the bad sound, I want the quality of sound better. How can i do? Thank!

JavaScript:
 subject.subscribe(async (msg: any) => {

      if (msg.event === 'media') {

        if ( !this.audioBuffers[msg.streamSid]      

        ) {

             this.audioBuffers[msg.streamSid] = {

            timestamp: '',

            phone: '',

            buffer: [],

          };

          tempAudio[msg.streamSid] = {

            timestamp: [],

            payload: [],

            phone: '',

          };
        }

          tempAudio[msg.streamSid].payload[msg.sequenceNumber] =

            await this.audio_ctx.decodeAudioData(

              this.base64ToBuffer(msg.media)

            );
          var buffer = tempAudio[msg.streamSid].payload.filter(function (el) {
            return el != null;
          });

          this.audioBuffers[msg.streamSid].buffer = buffer;

            }

    });



JavaScript:
this.audio_ctx.resume()
 const gainNode = this.audio_ctx.createGain();
while (current < this.data.length) {

        const source = this.audio_ctx.createBufferSource();

        source.buffer = this.data[current];

        gainNode.gain.value = this.isMute ? 0 : this.volume;

        gainNode.connect(this.audio_ctx.destination);

        source.connect(gainNode);
        const will_stop = new Promise((res) => (source.onended = res));

        source.start(0);

        await will_stop;

        current++;

      }
 

Buy us a coffee!

Buy me a coffee.
Back
Top Bottom