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Java Java class and modules 1

Stone Hyrax

New Coder
A class is a blueprint for creating objects. It defines:

  • Fields (variables) that store data.
  • Methods (functions) that define behavior.

Java:
public class NumeClasa {
    // Variabile (proprietăți ale obiectului)
    int id;
    String nume;

    // Constructor
    public NumeClasa(int id, String nume) {
        this.id = id;
        this.nume = nume;
    }

    // Metodă (funcție) a clasei
    public void afiseazaDetalii() {
        System.out.println("ID: " + id + ", Nume: " + nume);
    }
}
  • Car is a class with two fields: brand and speed.
  • It has a method displayInfo() that prints the car's details.
A method is a block of code that performs a specific task. It can:

  • Accept parameters.
  • Return a value.
  • Be called multiple times.
Java:
class MathOperations {
    // Method with parameters that returns a value
    int add(int a, int b) {
        return a + b;
    }
}
 

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