Hi,
I have created a 4x4 checkers game which can be played by two players but for my assignment we need to implement an AI using the minmax algorithm. We need to represent at least 3 turns of play using a tree structure. I've a fairly good understanding of the concept, just finding it hard to implement into my game. Any help would be appreciated.
I have created a 4x4 checkers game which can be played by two players but for my assignment we need to implement an AI using the minmax algorithm. We need to represent at least 3 turns of play using a tree structure. I've a fairly good understanding of the concept, just finding it hard to implement into my game. Any help would be appreciated.