bloodyrazer
New Coder
so im trying to make my own crafting calculator and share it with everyone in my game clan.
heres an example of someone elses attempt at making a browser based calculator for this game but it doesnt work very well just notice how they have input fields for data
https://it4ly.altervista.org/tool/price_calculator/index.html
what im trying to do is kinda the same but idk what languages i need for all that
i need the user to be able to enter in the base data for the prices of materials (these prices always change in the game so they need to be entered manually first)
theres 7 types of materials
so lets say theres 7 input fields (some resource materials are only sold in 10s and 100s and some only in 100s and 1000s)
electronics
[ Enter price of __] for 10
[ Enter price of __] for 100
scrap metal
[ Enter price of __] for 100
[ Enter price of __] for 1000
the data needs to be carried from that input field over to another one to run the equations
so if it needs
([x amount of stuff] + [x amount of stuff] = total cost of stuff)
it would look more like this for an item
requires resources and required items
100 scrap 2 gas gen
750 electronics 2tracks
750 copper 1cabin
750 batteries
prices of the 5 other required items need to be manually input unless if they were carried in from somewhere else in the page
but thats the general idea i need input fields and i need a way to carry over the data from the input fields and a way to add sutract multiply add or whatever mostly jsut addition and subtracting 10% for sales tax when selling the finished item in the game market
heres an example of someone elses attempt at making a browser based calculator for this game but it doesnt work very well just notice how they have input fields for data
https://it4ly.altervista.org/tool/price_calculator/index.html
what im trying to do is kinda the same but idk what languages i need for all that
i need the user to be able to enter in the base data for the prices of materials (these prices always change in the game so they need to be entered manually first)
theres 7 types of materials
so lets say theres 7 input fields (some resource materials are only sold in 10s and 100s and some only in 100s and 1000s)
electronics
[ Enter price of __] for 10
[ Enter price of __] for 100
scrap metal
[ Enter price of __] for 100
[ Enter price of __] for 1000
the data needs to be carried from that input field over to another one to run the equations
so if it needs
([x amount of stuff] + [x amount of stuff] = total cost of stuff)
it would look more like this for an item
requires resources and required items
100 scrap 2 gas gen
750 electronics 2tracks
750 copper 1cabin
750 batteries
prices of the 5 other required items need to be manually input unless if they were carried in from somewhere else in the page
but thats the general idea i need input fields and i need a way to carry over the data from the input fields and a way to add sutract multiply add or whatever mostly jsut addition and subtracting 10% for sales tax when selling the finished item in the game market
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