JosiahMaybe
Platinum Coder
So far what I have is plans, just plans, if anyone wants to execute this with or without me go ahead. Haxe and Slang are base. Heaps.io can do TVOS as can OpenFL, Haxe can make Java so FireTV and Android TV can be covered and they have Vulkan so compute shaders, LG webOS can use JavaScript from Haxe with a template and possibly some C++ from either Slang or Haxe, no compute shaders there, and Tizen, high end ones support Vulkan or OpenGL ES 3.1+ but also C# .NET supported. Roku TV also has C++ but restricted, all these support draw shaders though. Looking for a C++/C# partner, anyone?
What are the minimum requirements? File access, code running, TV remote access, draw shaders, I would like to see RinomXE 3+ dimensional on all these, and compute shaders where permitted. Also, a way to tell what compiling for and other features such as gamepads. Android and Fire TVs may need C++ too. This will be basically a cross platform template with one code base for things allowed. Discovered Vidaa TV too. X E.
What are the minimum requirements? File access, code running, TV remote access, draw shaders, I would like to see RinomXE 3+ dimensional on all these, and compute shaders where permitted. Also, a way to tell what compiling for and other features such as gamepads. Android and Fire TVs may need C++ too. This will be basically a cross platform template with one code base for things allowed. Discovered Vidaa TV too. X E.
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